Don't Drown
Don't Drown
A multiplayer platformer game where you keep climbing a building trying to avoid a
flood while trying to drown other players.
Last man standing or first player to reach a certain height wins.
What did I learn
- Making a multiplayer alone is hard and not recommended
- Godot multiplayer is super flexible, I started with ENetPeer and switched to Websockets with 2 lines of code
- Ngrok - to publish game
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